
sea_Cancel {Cancel}
sea_Moor {Moor}
sea_Port {Port}
sea_Fort {Fort}
sea_Shore {Shore}
sea_SailTo {Sail To}
sea_Board {Board}
sea_LandTroops {Land Troops}
sea_Map {Map}
sea_Attack {Attack}
sea_Defend {Defend}
sea_SailAway {Sail Away}
sea_HeaveToDrift {Heave To Drift}
sea_Transfer {Transfer}
sea_Charge {Reload}
sea_Speed {Sails}
sea_CCommand {Give Order}
sea_Ability {Use Ability}
sea_ImmediateDeath {Destroy!}
sea_HoistFlag {Hoist Flag}
sea_EnterCabin {Captain's Cabin}
sea_EnterDeck {Ship deck}
sea_EnterShip {#sshipname# Deck}
sea_EnterSeadogs {Crew's quarters}
sea_EnterShipDeck {Ship Deck}
sea_EnterMainCannonsDeck {Main Cannons Deck}
sea_EnterUpperCannonsDeck {Upper Cannons Deck}
sea_EnterLowerCannonsDeck {Lower Cannons Deck}
sea_EnterHold {Cargo Hold}
sea_EnterHold1 {1st Cargo Hold}
sea_EnterHold2 {2nd Cargo Hold}
sea_LowerSails {Lower sails}
sea_BattleSails {Battle sails}
sea_FullSails {Full sails}
sea_FCoHS_Hail {Hail Ship}
sea_FCoHS_Contact {Visit Ship}
sea_KrakenAttack {Summon Kraken}
sea_SubmergeDutchman {Submerge/Emerge}
sea_PearlSweeps {Run Out Sweeps}
sea_QARSword {Speed Burst}
sea_TritonAttack {Rigging Attack}
sea_NeptuneTrident {Neptune's Trident}

sea_EnglishFlag {England}
sea_SpainFlag {Spain}
sea_PortugalFlag {Portugal}
sea_FranceFlag {France}
sea_HollandFlag {Holland}
sea_Flags {Flags}
sea_Explosion {Explode!}

land_ItemsDead {Loot Corpse}
land_FastReload {Fast Travel}
land_ItemsUse {Use Item}
land_DialogStart {Talk}
land_ItemsChange {Exchange}
land_TakeItem {Take Item}
land_PlaceItem {Place Item}
land_OutDoor {Open}
land_UseBox {Open}
land_ActivateRush {Rush}
land_ExitDeck {Sea}
land_Look {Look}
land_Back {Back}
land_EnterDeck {Ship deck}
land_EnterShip {#sshipname# Deck}
land_EnterCabin {Captain's Cabin}
land_EnterSeadogs {Crew's quarters}
land_EnterShipDeck {Ship Deck}
land_EnterMainCannonsDeck {Main Cannons Deck}
land_EnterUpperCannonsDeck {Upper Cannons Deck}
land_EnterLowerCannonsDeck {Lower Cannons Deck}
land_EnterHold {Cargo Hold}
land_EnterHold1 {1st Cargo Hold}
land_EnterHold2 {2nd Cargo Hold}
land_UseCorpse {Looting corpse}
land_UseBarrel {Look into barrel}
land_UseStorage {Gunpowder storage}
land_GoToTeachHead {Blackbeard's head}
land_UseOpium {Use Opium}
land_UseVegetal {Use Hoasca}

go_store {Store}
go_shipyard {Shipyard}
go_tavern {Tavern}
go_residence {Townhall}
go_port {Port}
go_shore {Shore}
go_loanshark {Loanshark}
go_brothel {Brothel}
go_church {Church}
go_prison {Prison}
go_fort {Fort}
go_tailorshop {Tailor's Shop}
go_blacksmith {Blacksmith}
go_shipdeck {Ship Deck}
go_cabin {Captain's Cabin}
go_seadogs {Crew's quarters}
go_maincannonsdeck {Main Cannons Deck}
go_uppercannonsdeck {Upper Cannons Deck}
go_lowercannonsdeck {Lower Cannons Deck}
go_hold {Cargo Hold}
go_hold1 {1st Cargo Hold}
go_hold2 {2nd Cargo Hold}
go_apothecary {Apothecary}
go_gunsmith {Gunsmith}
go_gunblacksmith {Gun- and Blacksmith}
go_opium {Opium Den}
go_library {Library}
go_maltese {Maltese Abbey}
go_indianstore {Indian Store}
go_tavern2 {Second Tavern}
go_eitc {East India Trading Company}
go_dwic {Dutch West India Company}
go_cdc {Casa de Contratacin}
go_fwic {French West India Company}
go_academy {Naval Academy}
go_HQ {Naval HQ}