#define SAILS_COLOR_QUANTITY				10
#define SHIP_TYPES_QUANTITY					84
#define SHIP_TYPES_QUANTITY_WITH_FORT		85	// must be (SHIP_TYPES_QUANTITY + 1)

//7
#define SHIP_TARTANE			0
#define SHIP_WAR_TARTANE		1
#define SHIP_LUGGER				2
#define SHIP_BERMSLOOP 			3
#define SHIP_HANNAH				4
#define SHIP_KETCH				5
#define SHIP_BOUNTY				6
#define SHIP_EMPRESS				7
#define SHIP_LYON				8

//6
#define SHIP_SLOOP				9
#define SHIP_BARQUE				10
#define SHIP_BARKENTINE			11
#define SHIP_BRIGANTINE			12
#define SHIP_FLEUT				13
#define SHIP_BRIG				14
#define SHIP_PINNACE			15
#define SHIP_LUGGER_H			16
#define SHIP_GALEOTH_H			17
#define SHIP_YACHT				18
#define SHIP_SPEEDY				19
#define SHIP_SOPHIE				20
#define SHIP_CASTELF			21
#define SHIP_INTERCEPTOR		22
#define SHIP_DERFFLINGER		23
#define SHIP_NEPTUNUS         	24

//5
#define SHIP_SCHOONER			25
#define SHIP_GALEON_L			26
#define SHIP_DUTCHPINNACE		27
#define SHIP_PINNACEBERLIN		28
#define SHIP_GREYHOUND			29
#define SHIP_28GUNFRIGATE		30
#define SHIP_PDN				31
#define SHIP_PACKET_BRIG        32
#define SHIP_ENTERPRISE         33
#define SHIP_SLOOPOFWAR			34
#define SHIP_BRIG_20_GUN1_18		35
#define SHIP_SCHOONER_L			36
#define SHIP_SHNYAVA			37
#define SHIP_HOOKER1			38
#define SHIP_BRIG3			39

//4
#define SHIP_CARAVEL			40
#define SHIP_CORVETTE			41
#define SHIP_GALEON_H			42
#define SHIP_FELIPE				43
#define SHIP_SURPRISE			44
#define SHIP_CORVFRIG2_50		45
#define SHIP_RaaFrigate			46
#define SHIP_BLACKPEARL			47
#define SHIP_NIGHTMARE			48
#define SHIP_UNICORN			49

//3
#define SHIP_FRIGATE			50
#define SHIP_LINESHIP			51
#define SHIP_QueenAnnesRevenge		52
#define SHIP_Revenge			53
#define SHIP_BOUSSOLE			54
#define SHIP_SALAMANDER			55
#define SHIP_LINEFRIGATE		56
#define SHIP_TWODECKER1_47		57
#define SHIP_USS_CONSTITUTION		58
#define SHIP_LA_LICORNE			59
#define SHIP_CURSEDDUTCHMAN		60
#define SHIP_RN_BATTLEFRIGATE			61
#define SHIP_FASTGALLEON1		62

//2
#define SHIP_WARSHIP			63
#define SHIP_POSEIDON		64
#define SHIP_COURONNE			65
#define SHIP_FR_SUPERIORWARSHIP1	66
#define SHIP_SUPERBE			67
#define SHIP_LINK				68

//1
#define SHIP_BATTLESHIP			69
#define SHIP_BELLONA			70
#define SHIP_NEPTUNE		71
#define SHIP_MANOWAR			72
#define SHIP_HMS_VICTORY			73
#define SHIP_BATTLEMANOWAR		74

//quest ships
#define SHIP_SOLEYRU			75
#define SHIP_BRIGQEEN			76
#define SHIP_BRIGSW				77
#define SHIP_XebekVML			78
#define SHIP_CORVETTE_QUEST		79
#define SHIP_ARABELLA			80
#define SHIP_FLYINGDUTCHMAN		81
//
#define SHIP_BOAT               82
#define SHIP_FORT               83

#define SHIP_NOTUSED			 1000
#define SHIP_NOTUSED_TYPE_NAME	"Not Used"
#define SHIP_NAME_NOTUSED		"Noname"

object  ShipsTypes[SHIP_TYPES_QUANTITY_WITH_FORT];  // RealShips
object	SailsColors[SAILS_COLOR_QUANTITY];


ref GetShipByType(int iType) { return &ShipsTypes[iType]; }  // пользовать GetRealShip