modules path = modules\
full_screen = 1			; 1 = Fullscreen mode, 0 - Windowed mode
screen_x = 1024			; Horizontal resolution
screen_y = 768			; Vertical resolution
lockable_back_buffer = 0
screen_bpp = D3DFMT_X8R8G8B8
; D3DFMT_X8R8G8B8 = 32-bit, D3DFMT_R5G6B5 = 16-bit
texture_degradation = 0		; Texture quality, 0 = High, 2 = Low
postprocess = 1
;controls = pc_controls
controls = pcs_controls
program_directory = PROGRAM\
run = seadogs.c
show_fps = 0
safe_render = 0			; 1 = Safe Mode ON, 0 = Safe Mode OFF
texture_log = 0
geometry_log = 0
;offclass = soundservice ; remove colon in front to disable sound
mem_profile = memory.mp
startFontIniFile = resource\ini\fonts_euro.ini
font = interface_normal
numoftips = 77   ; 0 = Disable Loading Screen Tips
tracefilesoff = 0  ; 1 = NO error logs (helps with game performance)

[script]
debuginfo = 1
codefiles = 0
runtimelog = 1
;tracefiles = 0

[sound]
sound path = resource\sounds\

[stats]
memory_stats = 0
update_mem_profile = 0

[cache]
dir = program\
dir = program\dialogs\
dir = modules\techniques\
dir = resource\ini\
dir = resource\textures\
dir = resource\xsounds\
dir = resource\animation\
dir = resource\foam\
dir = resource\queststext\
dir = resource\models\ammo\
dir = resource\models\animals\
dir = resource\models\characters\
dir = resource\models\heads\
dir = resource\models\Islands\
dir = resource\models\items\
dir = resource\models\LowCharacters\
dir = resource\models\Ships\
dir = resource\models\SwimGoods\
dir = resource\models\Tornado\
dir = resource\models\worldmap\
dir = resource\models\particles\
;dir = resource\models\locations\inside\

[makedir]
dir = program\
dir = program\BATTLE_INTERFACE\
dir = program\CANNONS\
dir = program\Characters\
dir = program\Characters\init\
dir = program\CONTROLS\
dir = program\DIALOGS\
dir = program\Encounters\
dir = program\INTERFACE\
dir = program\INTERFACE\HELP_SECTION\
dir = program\INTERFACE\Perks\
dir = program\ISLANDS\
dir = program\ITEMS\
dir = program\LandEncounters\
dir = program\Locations\
dir = program\Locations\init\
dir = program\Loc_ai\
dir = program\Loc_ai\doc\
dir = program\Loc_ai\templates\
dir = program\Loc_ai\types\
dir = program\NATIONS\
dir = program\QUESTS\
dir = program\SEA_AI\
dir = program\SEA_AI\AITasks\
dir = program\SEA_AI\walk\
dir = program\Ships\
dir = program\STORE\
dir = program\Weather\
dir = program\Weather\Init\
dir = program\WorldMap\
dir = program\dialogs\
dir = modules\techniques\
dir = modules\techniques\AI\
dir = modules\techniques\Effects\
dir = modules\techniques\GameUtils\
dir = modules\techniques\Interfaces\
dir = modules\techniques\Island\
dir = modules\techniques\location\
dir = modules\techniques\Particles\
dir = modules\techniques\Render\
dir = modules\techniques\Shadow\
dir = modules\techniques\Ship\
dir = modules\techniques\Temp\
dir = modules\techniques\Weather\
dir = modules\techniques\Weather\Shaders\
dir = resource\
dir = resource\queststext\
dir = resource\ini\
dir = resource\ini\ALIASES\
dir = resource\ini\INTERFACES\
dir = resource\ini\PARTICLES\
dir = resource\ini\TEXTS\
dir = resource\ini\TEXTS\ENGLISH\
dir = resource\ini\TEXTS\ENGLISH\HELPSECTIONS\
dir = resource\ini\TEXTS\RUSSIAN\
dir = resource\ini\TEXTS\RUSSIAN\HELPSECTIONS\
dir = resource\ini\TEXTS\SPANISH\
dir = resource\ini\TEXTS\SPANISH\HELPSECTIONS\
dir = resource\ini\TEXTS\POLISH\
dir = resource\ini\TEXTS\POLISH\HELPSECTIONS\
dir = resource\textures\
dir = resource\textures\Ammo\
dir = resource\textures\tips\
dir = resource\textures\Animals\
dir = resource\textures\BATTLE_INTERFACE\
dir = resource\textures\Characters\
dir = resource\textures\CROSSHAIR\
dir = resource\textures\Dialog\
dir = resource\textures\FONTS\
dir = resource\textures\FONTS\0\
dir = resource\textures\Grass\
dir = resource\textures\INTERFACES\
dir = resource\textures\INTERFACES\Circle\
dir = resource\textures\INTERFACES\Help\
dir = resource\textures\INTERFACES\Help\Store\
dir = resource\textures\INTERFACES\HELPPICTURES\
dir = resource\textures\INTERFACES\HELP_CHOOSER_PICTURES\
dir = resource\textures\INTERFACES\MAINBACK\
dir = resource\textures\INTERFACES\PERKS\
dir = resource\textures\INTERFACES\PERKS\128\
dir = resource\textures\INTERFACES\PERKS\64\
dir = resource\textures\INTERFACES\PERKS\64Disable\
dir = resource\textures\INTERFACES\PORTRAITS\
dir = resource\textures\INTERFACES\PORTRAITS\128\
dir = resource\textures\INTERFACES\PORTRAITS\256\
dir = resource\textures\INTERFACES\PORTRAITS\64\
dir = resource\textures\Items\
dir = resource\textures\lighting\
dir = resource\textures\lighting\day\
dir = resource\textures\lighting\day\decks\
dir = resource\textures\lighting\day\locations\
dir = resource\textures\lighting\day\locations\decks\
dir = resource\textures\lighting\day\locations\decks\Cap\
dir = resource\textures\lighting\day\locations\decks\Deck1\
dir = resource\textures\lighting\day\locations\decks\Deck2\
dir = resource\textures\lighting\day\locations\decks\Hold\
dir = resource\textures\lighting\day\locations\decks\Udeck\
dir = resource\textures\lighting\day\locations\Fort_Inside\
dir = resource\textures\lighting\day\locations\Fort_Inside\Fort_1\
dir = resource\textures\lighting\day\locations\Fort_Inside\Fort_2\
dir = resource\textures\lighting\day\locations\Fort_Inside\Fort_3\
dir = resource\textures\lighting\day\locations\Incas Temple\
dir = resource\textures\lighting\day\locations\Incas Temple\Labirint\
dir = resource\textures\lighting\day\locations\Incas Temple\Port\
dir = resource\textures\lighting\day\locations\Incas Temple\Temple\
dir = resource\textures\lighting\day\locations\inside\
dir = resource\textures\lighting\day\locations\inside\church_3\
dir = resource\textures\lighting\day\locations\Outside\
dir = resource\textures\lighting\day\locations\Outside\Canyon\
dir = resource\textures\lighting\day\locations\Outside\Cave Entrance\
dir = resource\textures\lighting\day\locations\Outside\jungle_1\
dir = resource\textures\lighting\day\locations\Outside\Jungle_2\
dir = resource\textures\lighting\day\locations\Outside\Jungle_3\
dir = resource\textures\lighting\day\locations\Outside\Jungle_4\
dir = resource\textures\lighting\day\locations\Outside\Jungle_5\
dir = resource\textures\lighting\day\locations\Outside\Jungle_6\
dir = resource\textures\lighting\day\locations\Outside\Jungle_7\
dir = resource\textures\lighting\day\locations\Outside\Jungle_8\
dir = resource\textures\lighting\day\locations\Outside\Mayak\
dir = resource\textures\lighting\day\locations\Outside\Mayak_inside\
dir = resource\textures\lighting\day\locations\Outside\Passage\
dir = resource\textures\lighting\day\locations\Outside\Pirate_outer_Location\
dir = resource\textures\lighting\day\locations\Outside\Rheims House\
dir = resource\textures\lighting\day\locations\Outside\Shore_1\
dir = resource\textures\lighting\day\locations\Outside\Shore_10\
dir = resource\textures\lighting\day\locations\Outside\Shore_2\
dir = resource\textures\lighting\day\locations\Outside\Shore_3\
dir = resource\textures\lighting\day\locations\Outside\Shore_4\
dir = resource\textures\lighting\day\locations\Outside\Shore_5\
dir = resource\textures\lighting\day\locations\Outside\Shore_7\
dir = resource\textures\lighting\day\locations\Outside\Shore_8\
dir = resource\textures\lighting\day\locations\Outside\Shore_9\
dir = resource\textures\lighting\day\locations\Outside\Shore_Ship\
dir = resource\textures\lighting\day\locations\Pirate Fort\
dir = resource\textures\lighting\day\locations\Smuggler Lair\
dir = resource\textures\lighting\day\locations\Smuggler Lair\Exit\
dir = resource\textures\lighting\day\locations\Smuggler Lair\town\
dir = resource\textures\lighting\day\locations\town_Conceicao\
dir = resource\textures\lighting\day\locations\town_Conceicao\exit\
dir = resource\textures\lighting\day\locations\town_Conceicao\port\
dir = resource\textures\lighting\day\locations\town_Conceicao\town\
dir = resource\textures\lighting\day\locations\town_Douwesen\
dir = resource\textures\lighting\day\locations\town_Douwesen\exit\
dir = resource\textures\lighting\day\locations\town_Douwesen\port\
dir = resource\textures\lighting\day\locations\town_Douwesen\town\
dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\
dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\exit\
dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\port\
dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\port2\
dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_01\
dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_02\
dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_03\
dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_04\
dir = resource\textures\lighting\day\locations\town_Greenford\
dir = resource\textures\lighting\day\locations\town_Greenford\exit\
dir = resource\textures\lighting\day\locations\town_Greenford\port\
dir = resource\textures\lighting\day\locations\town_Greenford\town\
dir = resource\textures\lighting\day\locations\town_IslaMuelle\
dir = resource\textures\lighting\day\locations\town_IslaMuelle\exit\
dir = resource\textures\lighting\day\locations\town_IslaMuelle\port\
dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_01\
dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_02\
dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_03\
dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_04\
dir = resource\textures\lighting\day\locations\town_Oxbay\
dir = resource\textures\lighting\day\locations\town_Oxbay\exit\
dir = resource\textures\lighting\day\locations\town_Oxbay\port\
dir = resource\textures\lighting\day\locations\town_Oxbay\town\
dir = resource\textures\lighting\day\locations\town_QC\
dir = resource\textures\lighting\day\locations\town_QC\exit\
dir = resource\textures\lighting\day\locations\town_QC\port\
dir = resource\textures\lighting\day\locations\town_QC\town\
dir = resource\textures\lighting\day\locations\Town_Redmond\
dir = resource\textures\lighting\day\locations\Town_Redmond\Port\
dir = resource\textures\lighting\day\locations\Town_Redmond\redexit1\
dir = resource\textures\lighting\day\locations\Town_Redmond\redexit2\
dir = resource\textures\lighting\day\locations\Town_Redmond\Town_01\
dir = resource\textures\lighting\day\locations\Town_Redmond\Town_03\
dir = resource\textures\lighting\day\locations\Town_Redmond\Town_04\
dir = resource\textures\lighting\evening\
dir = resource\textures\lighting\evening\decks\
dir = resource\textures\lighting\evening\locations\
dir = resource\textures\lighting\evening\locations\decks\
dir = resource\textures\lighting\evening\locations\decks\Cap\
dir = resource\textures\lighting\evening\locations\decks\Deck1\
dir = resource\textures\lighting\evening\locations\decks\Deck2\
dir = resource\textures\lighting\evening\locations\decks\Hold\
dir = resource\textures\lighting\evening\locations\decks\Udeck\
dir = resource\textures\lighting\evening\locations\Fort_Inside\
dir = resource\textures\lighting\evening\locations\Fort_Inside\Fort_1\
dir = resource\textures\lighting\evening\locations\Fort_Inside\Fort_2\
dir = resource\textures\lighting\evening\locations\Fort_Inside\Fort_3\
dir = resource\textures\lighting\evening\locations\Incas Temple\
dir = resource\textures\lighting\evening\locations\Incas Temple\Labirint\
dir = resource\textures\lighting\evening\locations\Incas Temple\Port\
dir = resource\textures\lighting\evening\locations\Incas Temple\Temple\
dir = resource\textures\lighting\evening\locations\inside\
dir = resource\textures\lighting\evening\locations\inside\church_3\
dir = resource\textures\lighting\evening\locations\Outside\
dir = resource\textures\lighting\evening\locations\Outside\Canyon\
dir = resource\textures\lighting\evening\locations\Outside\Cave Entrance\
dir = resource\textures\lighting\evening\locations\Outside\jungle_1\
dir = resource\textures\lighting\evening\locations\Outside\Jungle_2\
dir = resource\textures\lighting\evening\locations\Outside\Jungle_3\
dir = resource\textures\lighting\evening\locations\Outside\Jungle_4\
dir = resource\textures\lighting\evening\locations\Outside\Jungle_5\
dir = resource\textures\lighting\evening\locations\Outside\Jungle_6\
dir = resource\textures\lighting\evening\locations\Outside\Jungle_7\
dir = resource\textures\lighting\evening\locations\Outside\Jungle_8\
dir = resource\textures\lighting\evening\locations\Outside\Mayak\
dir = resource\textures\lighting\evening\locations\Outside\Mayak_inside\
dir = resource\textures\lighting\evening\locations\Outside\Passage\
dir = resource\textures\lighting\evening\locations\Outside\Pirate_outer_Location\
dir = resource\textures\lighting\evening\locations\Outside\Rheims House\
dir = resource\textures\lighting\evening\locations\Outside\Shore_1\
dir = resource\textures\lighting\evening\locations\Outside\Shore_10\
dir = resource\textures\lighting\evening\locations\Outside\Shore_2\
dir = resource\textures\lighting\evening\locations\Outside\Shore_3\
dir = resource\textures\lighting\evening\locations\Outside\Shore_4\
dir = resource\textures\lighting\evening\locations\Outside\Shore_5\
dir = resource\textures\lighting\evening\locations\Outside\Shore_7\
dir = resource\textures\lighting\evening\locations\Outside\Shore_8\
dir = resource\textures\lighting\evening\locations\Outside\Shore_9\
dir = resource\textures\lighting\evening\locations\Outside\Shore_Ship\
dir = resource\textures\lighting\evening\locations\Pirate Fort\
dir = resource\textures\lighting\evening\locations\Smuggler Lair\
dir = resource\textures\lighting\evening\locations\Smuggler Lair\Exit\
dir = resource\textures\lighting\evening\locations\Smuggler Lair\town\
dir = resource\textures\lighting\evening\locations\town_Conceicao\
dir = resource\textures\lighting\evening\locations\town_Conceicao\exit\
dir = resource\textures\lighting\evening\locations\town_Conceicao\port\
dir = resource\textures\lighting\evening\locations\town_Conceicao\town\
dir = resource\textures\lighting\evening\locations\town_Douwesen\
dir = resource\textures\lighting\evening\locations\town_Douwesen\exit\
dir = resource\textures\lighting\evening\locations\town_Douwesen\port\
dir = resource\textures\lighting\evening\locations\town_Douwesen\town\
dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\
dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\exit\
dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\port\
dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\port2\
dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_01\
dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_02\
dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_03\
dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_04\
dir = resource\textures\lighting\evening\locations\town_Greenford\
dir = resource\textures\lighting\evening\locations\town_Greenford\exit\
dir = resource\textures\lighting\evening\locations\town_Greenford\port\
dir = resource\textures\lighting\evening\locations\town_Greenford\town\
dir = resource\textures\lighting\evening\locations\town_IslaMuelle\
dir = resource\textures\lighting\evening\locations\town_IslaMuelle\exit\
dir = resource\textures\lighting\evening\locations\town_IslaMuelle\port\
dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_01\
dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_02\
dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_03\
dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_04\
dir = resource\textures\lighting\evening\locations\town_Oxbay\
dir = resource\textures\lighting\evening\locations\town_Oxbay\exit\
dir = resource\textures\lighting\evening\locations\town_Oxbay\port\
dir = resource\textures\lighting\evening\locations\town_Oxbay\town\
dir = resource\textures\lighting\evening\locations\town_QC\
dir = resource\textures\lighting\evening\locations\town_QC\exit\
dir = resource\textures\lighting\evening\locations\town_QC\port\
dir = resource\textures\lighting\evening\locations\town_QC\town\
dir = resource\textures\lighting\evening\locations\Town_Redmond\
dir = resource\textures\lighting\evening\locations\Town_Redmond\Port\
dir = resource\textures\lighting\evening\locations\Town_Redmond\redexit1\
dir = resource\textures\lighting\evening\locations\Town_Redmond\redexit2\
dir = resource\textures\lighting\evening\locations\Town_Redmond\Town_01\
dir = resource\textures\lighting\evening\locations\Town_Redmond\Town_03\
dir = resource\textures\lighting\evening\locations\Town_Redmond\Town_04\
dir = resource\textures\lighting\mn\
dir = resource\textures\lighting\mn\decks\
dir = resource\textures\lighting\mn\locations\
dir = resource\textures\lighting\mn\locations\decks\
dir = resource\textures\lighting\mn\locations\decks\Cap\
dir = resource\textures\lighting\mn\locations\decks\Deck1\
dir = resource\textures\lighting\mn\locations\decks\Deck2\
dir = resource\textures\lighting\mn\locations\decks\Hold\
dir = resource\textures\lighting\mn\locations\decks\Udeck\
dir = resource\textures\lighting\mn\locations\Fort_Inside\
dir = resource\textures\lighting\mn\locations\Fort_Inside\Fort_1\
dir = resource\textures\lighting\mn\locations\Fort_Inside\Fort_2\
dir = resource\textures\lighting\mn\locations\Fort_Inside\Fort_3\
dir = resource\textures\lighting\mn\locations\Incas Temple\
dir = resource\textures\lighting\mn\locations\Incas Temple\Labirint\
dir = resource\textures\lighting\mn\locations\Incas Temple\Port\
dir = resource\textures\lighting\mn\locations\Incas Temple\Temple\
dir = resource\textures\lighting\mn\locations\inside\
dir = resource\textures\lighting\mn\locations\inside\church_3\
dir = resource\textures\lighting\mn\locations\Outside\
dir = resource\textures\lighting\mn\locations\Outside\Canyon\
dir = resource\textures\lighting\mn\locations\Outside\Cave Entrance\
dir = resource\textures\lighting\mn\locations\Outside\jungle_1\
dir = resource\textures\lighting\mn\locations\Outside\Jungle_2\
dir = resource\textures\lighting\mn\locations\Outside\Jungle_3\
dir = resource\textures\lighting\mn\locations\Outside\Jungle_4\
dir = resource\textures\lighting\mn\locations\Outside\Jungle_5\
dir = resource\textures\lighting\mn\locations\Outside\Jungle_6\
dir = resource\textures\lighting\mn\locations\Outside\Jungle_7\
dir = resource\textures\lighting\mn\locations\Outside\Jungle_8\
dir = resource\textures\lighting\mn\locations\Outside\Mayak\
dir = resource\textures\lighting\mn\locations\Outside\Mayak_inside\
dir = resource\textures\lighting\mn\locations\Outside\Passage\
dir = resource\textures\lighting\mn\locations\Outside\Pirate_outer_Location\
dir = resource\textures\lighting\mn\locations\Outside\Rheims House\
dir = resource\textures\lighting\mn\locations\Outside\Shore_1\
dir = resource\textures\lighting\mn\locations\Outside\Shore_10\
dir = resource\textures\lighting\mn\locations\Outside\Shore_2\
dir = resource\textures\lighting\mn\locations\Outside\Shore_3\
dir = resource\textures\lighting\mn\locations\Outside\Shore_4\
dir = resource\textures\lighting\mn\locations\Outside\Shore_5\
dir = resource\textures\lighting\mn\locations\Outside\Shore_7\
dir = resource\textures\lighting\mn\locations\Outside\Shore_8\
dir = resource\textures\lighting\mn\locations\Outside\Shore_9\
dir = resource\textures\lighting\mn\locations\Outside\Shore_Ship\
dir = resource\textures\lighting\mn\locations\Pirate Fort\
dir = resource\textures\lighting\mn\locations\Smuggler Lair\
dir = resource\textures\lighting\mn\locations\Smuggler Lair\Exit\
dir = resource\textures\lighting\mn\locations\Smuggler Lair\town\
dir = resource\textures\lighting\mn\locations\town_Conceicao\
dir = resource\textures\lighting\mn\locations\town_Conceicao\exit\
dir = resource\textures\lighting\mn\locations\town_Conceicao\port\
dir = resource\textures\lighting\mn\locations\town_Conceicao\town\
dir = resource\textures\lighting\mn\locations\town_Douwesen\
dir = resource\textures\lighting\mn\locations\town_Douwesen\exit\
dir = resource\textures\lighting\mn\locations\town_Douwesen\port\
dir = resource\textures\lighting\mn\locations\town_Douwesen\town\
dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\
dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\exit\
dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\port\
dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\port2\
dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_01\
dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_02\
dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_03\
dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_04\
dir = resource\textures\lighting\mn\locations\town_Greenford\
dir = resource\textures\lighting\mn\locations\town_Greenford\exit\
dir = resource\textures\lighting\mn\locations\town_Greenford\port\
dir = resource\textures\lighting\mn\locations\town_Greenford\town\
dir = resource\textures\lighting\mn\locations\town_IslaMuelle\
dir = resource\textures\lighting\mn\locations\town_IslaMuelle\exit\
dir = resource\textures\lighting\mn\locations\town_IslaMuelle\port\
dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_01\
dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_02\
dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_03\
dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_04\
dir = resource\textures\lighting\mn\locations\town_Oxbay\
dir = resource\textures\lighting\mn\locations\town_Oxbay\exit\
dir = resource\textures\lighting\mn\locations\town_Oxbay\port\
dir = resource\textures\lighting\mn\locations\town_Oxbay\town\
dir = resource\textures\lighting\mn\locations\town_QC\
dir = resource\textures\lighting\mn\locations\town_QC\exit\
dir = resource\textures\lighting\mn\locations\town_QC\port\
dir = resource\textures\lighting\mn\locations\town_QC\town\
dir = resource\textures\lighting\mn\locations\Town_Redmond\
dir = resource\textures\lighting\mn\locations\Town_Redmond\Port\
dir = resource\textures\lighting\mn\locations\Town_Redmond\redexit1\
dir = resource\textures\lighting\mn\locations\Town_Redmond\redexit2\
dir = resource\textures\lighting\mn\locations\Town_Redmond\Town_01\
dir = resource\textures\lighting\mn\locations\Town_Redmond\Town_03\
dir = resource\textures\lighting\mn\locations\Town_Redmond\Town_04\
dir = resource\textures\lighting\storm\
dir = resource\textures\lighting\storm\decks\
dir = resource\textures\lighting\storm\locations\
dir = resource\textures\lighting\storm\locations\decks\
dir = resource\textures\lighting\storm\locations\decks\Cap\
dir = resource\textures\lighting\storm\locations\decks\Deck1\
dir = resource\textures\lighting\storm\locations\decks\Deck2\
dir = resource\textures\lighting\storm\locations\decks\Hold\
dir = resource\textures\lighting\storm\locations\decks\Udeck\
dir = resource\textures\lighting\storm\locations\Fort_Inside\
dir = resource\textures\lighting\storm\locations\Fort_Inside\Fort_1\
dir = resource\textures\lighting\storm\locations\Fort_Inside\Fort_2\
dir = resource\textures\lighting\storm\locations\Fort_Inside\Fort_3\
dir = resource\textures\lighting\storm\locations\Incas Temple\
dir = resource\textures\lighting\storm\locations\Incas Temple\Labirint\
dir = resource\textures\lighting\storm\locations\Incas Temple\Port\
dir = resource\textures\lighting\storm\locations\Incas Temple\Temple\
dir = resource\textures\lighting\storm\locations\inside\
dir = resource\textures\lighting\storm\locations\inside\church_3\
dir = resource\textures\lighting\storm\locations\Outside\
dir = resource\textures\lighting\storm\locations\Outside\Canyon\
dir = resource\textures\lighting\storm\locations\Outside\Cave Entrance\
dir = resource\textures\lighting\storm\locations\Outside\jungle_1\
dir = resource\textures\lighting\storm\locations\Outside\Jungle_2\
dir = resource\textures\lighting\storm\locations\Outside\Jungle_3\
dir = resource\textures\lighting\storm\locations\Outside\Jungle_4\
dir = resource\textures\lighting\storm\locations\Outside\Jungle_5\
dir = resource\textures\lighting\storm\locations\Outside\Jungle_6\
dir = resource\textures\lighting\storm\locations\Outside\Jungle_7\
dir = resource\textures\lighting\storm\locations\Outside\Jungle_8\
dir = resource\textures\lighting\storm\locations\Outside\Mayak\
dir = resource\textures\lighting\storm\locations\Outside\Mayak_inside\
dir = resource\textures\lighting\storm\locations\Outside\Passage\
dir = resource\textures\lighting\storm\locations\Outside\Pirate_outer_Location\
dir = resource\textures\lighting\storm\locations\Outside\Rheims House\
dir = resource\textures\lighting\storm\locations\Outside\Shore_1\
dir = resource\textures\lighting\storm\locations\Outside\Shore_10\
dir = resource\textures\lighting\storm\locations\Outside\Shore_2\
dir = resource\textures\lighting\storm\locations\Outside\Shore_3\
dir = resource\textures\lighting\storm\locations\Outside\Shore_4\
dir = resource\textures\lighting\storm\locations\Outside\Shore_5\
dir = resource\textures\lighting\storm\locations\Outside\Shore_7\
dir = resource\textures\lighting\storm\locations\Outside\Shore_8\
dir = resource\textures\lighting\storm\locations\Outside\Shore_9\
dir = resource\textures\lighting\storm\locations\Outside\Shore_Ship\
dir = resource\textures\lighting\storm\locations\Pirate Fort\
dir = resource\textures\lighting\storm\locations\Smuggler Lair\
dir = resource\textures\lighting\storm\locations\Smuggler Lair\Exit\
dir = resource\textures\lighting\storm\locations\Smuggler Lair\town\
dir = resource\textures\lighting\storm\locations\town_Conceicao\
dir = resource\textures\lighting\storm\locations\town_Conceicao\exit\
dir = resource\textures\lighting\storm\locations\town_Conceicao\port\
dir = resource\textures\lighting\storm\locations\town_Conceicao\town\
dir = resource\textures\lighting\storm\locations\town_Douwesen\
dir = resource\textures\lighting\storm\locations\town_Douwesen\exit\
dir = resource\textures\lighting\storm\locations\town_Douwesen\port\
dir = resource\textures\lighting\storm\locations\town_Douwesen\town\
dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\
dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\exit\
dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\port\
dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\port2\
dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_01\
dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_02\
dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_03\
dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_04\
dir = resource\textures\lighting\storm\locations\town_Greenford\
dir = resource\textures\lighting\storm\locations\town_Greenford\exit\
dir = resource\textures\lighting\storm\locations\town_Greenford\port\
dir = resource\textures\lighting\storm\locations\town_Greenford\town\
dir = resource\textures\lighting\storm\locations\town_IslaMuelle\
dir = resource\textures\lighting\storm\locations\town_IslaMuelle\exit\
dir = resource\textures\lighting\storm\locations\town_IslaMuelle\port\
dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_01\
dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_02\
dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_03\
dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_04\
dir = resource\textures\lighting\storm\locations\town_Oxbay\
dir = resource\textures\lighting\storm\locations\town_Oxbay\exit\
dir = resource\textures\lighting\storm\locations\town_Oxbay\port\
dir = resource\textures\lighting\storm\locations\town_Oxbay\town\
dir = resource\textures\lighting\storm\locations\town_QC\
dir = resource\textures\lighting\storm\locations\town_QC\exit\
dir = resource\textures\lighting\storm\locations\town_QC\port\
dir = resource\textures\lighting\storm\locations\town_QC\town\
dir = resource\textures\lighting\storm\locations\Town_Redmond\
dir = resource\textures\lighting\storm\locations\Town_Redmond\Port\
dir = resource\textures\lighting\storm\locations\Town_Redmond\redexit1\
dir = resource\textures\lighting\storm\locations\Town_Redmond\redexit2\
dir = resource\textures\lighting\storm\locations\Town_Redmond\Town_01\
dir = resource\textures\lighting\storm\locations\Town_Redmond\Town_03\
dir = resource\textures\lighting\storm\locations\Town_Redmond\Town_04\
dir = resource\textures\Loading\
dir = resource\textures\LocEfx\
dir = resource\textures\Ships\
dir = resource\textures\TextureSequence\
dir = resource\textures\TextureSequence\old\
dir = resource\textures\Tornado\
dir = resource\textures\WEATHER\
dir = resource\textures\WEATHER\LIGHTNING\
dir = resource\textures\WEATHER\RAINBOW\
dir = resource\textures\WEATHER\SEA\
dir = resource\textures\WEATHER\SEA\BUMP\
dir = resource\textures\WEATHER\SEA\FLARE\
dir = resource\textures\WEATHER\SEA\PENA\
dir = resource\textures\WEATHER\SKIES\
dir = resource\textures\WEATHER\SKIES\1\
dir = resource\textures\WEATHER\SKIES\2\
dir = resource\textures\WEATHER\SKIES\3\
dir = resource\textures\WEATHER\SKIES\4\
dir = resource\textures\WEATHER\SKIES\5\
dir = resource\textures\WEATHER\SKIES\6\
dir = resource\textures\WEATHER\SKIES\7\
dir = resource\textures\WEATHER\SKIES\8\
dir = resource\textures\WEATHER\SUN\
dir = resource\textures\WEATHER\SUN\FLARE\
dir = resource\textures\WEATHER\SUN\GLOW\
dir = resource\textures\WorldMap\
dir = resource\textures\WorldMap\geometry\
dir = resource\textures\WorldMap\Interfaces\
dir = resource\textures\WorldMap\reload\
dir = resource\textures\WorldMap\Sea\
dir = resource\textures\WorldMap\Sea\Ani\
dir = resource\textures\WorldMap\sky\
dir = resource\xsounds\
dir = resource\xsounds\AMBIENT\
dir = resource\xsounds\AMBIENT\CAVE\
dir = resource\xsounds\AMBIENT\CHURCH\
dir = resource\xsounds\AMBIENT\INCA TEMPLE\
dir = resource\xsounds\AMBIENT\JAIL\
dir = resource\xsounds\AMBIENT\JUNGLE\
dir = resource\xsounds\AMBIENT\RESIDENCE\
dir = resource\xsounds\AMBIENT\SEA\
dir = resource\xsounds\AMBIENT\SEASHORE\
dir = resource\xsounds\AMBIENT\SHIPYARD\
dir = resource\xsounds\AMBIENT\SHOP\
dir = resource\xsounds\AMBIENT\TAVERN\
dir = resource\xsounds\AMBIENT\TOWN\
dir = resource\xsounds\DIALOGS\
dir = resource\xsounds\DIALOGS\female-citizen\
dir = resource\xsounds\DIALOGS\governor\
dir = resource\xsounds\DIALOGS\male-citizen\
dir = resource\xsounds\DIALOGS\marc blacque\
dir = resource\xsounds\DIALOGS\merchant\
dir = resource\xsounds\DIALOGS\patrol_dialog\
dir = resource\xsounds\DIALOGS\pirate\
dir = resource\xsounds\DIALOGS\poorman\
dir = resource\xsounds\DIALOGS\priest\
dir = resource\xsounds\DIALOGS\seaman\
dir = resource\xsounds\DIALOGS\soldier\
dir = resource\xsounds\DIALOGS\woman\
dir = resource\xsounds\DIALOGS\worker\
dir = resource\xsounds\INTERFACE\
dir = resource\xsounds\MUSIC\
dir = resource\xsounds\NATURE\
dir = resource\xsounds\OBJECTS\
dir = resource\xsounds\OBJECTS\ABORDAGE\
dir = resource\xsounds\OBJECTS\DUEL\
dir = resource\xsounds\OBJECTS\SHIPCHARGE\
dir = resource\xsounds\OBJECTS\VOICES\
dir = resource\xsounds\OBJECTS\VOICES\DEAD\
dir = resource\xsounds\OBJECTS\VOICES\DEAD\female\
dir = resource\xsounds\OBJECTS\VOICES\DEAD\male\
dir = resource\xsounds\OBJECTS\VOICES\DEAD\monkey\
dir = resource\xsounds\OBJECTS\VOICES\DEAD\skeleton\
dir = resource\xsounds\PEOPLE\
dir = resource\xsounds\trep\
dir = resource\xsounds\trep\skeleton\
dir = resource\xsounds\VOICE\
dir = resource\animation\
dir = resource\animation\Heads\
dir = resource\animation\Heads\AN\
dir = resource\foam\
dir = resource\foam\islands\
dir = resource\foam\locations\
dir = resource\foam\locations\Incas Temple\
dir = resource\foam\locations\Incas Temple\Port\
dir = resource\foam\locations\Outside\
dir = resource\foam\locations\Outside\Mayak\
dir = resource\foam\locations\Outside\Mayak_inside\
dir = resource\foam\locations\Outside\Passage\
dir = resource\foam\locations\Outside\Shore_1\
dir = resource\foam\locations\Outside\Shore_10\
dir = resource\foam\locations\Outside\Shore_2\
dir = resource\foam\locations\Outside\Shore_3\
dir = resource\foam\locations\Outside\Shore_4\
dir = resource\foam\locations\Outside\Shore_5\
dir = resource\foam\locations\Outside\Shore_6\
dir = resource\foam\locations\Outside\Shore_7\
dir = resource\foam\locations\Outside\Shore_8\
dir = resource\foam\locations\Outside\Shore_9\
dir = resource\foam\locations\Outside\Shore_ship\
dir = resource\foam\locations\town_Conceicao\
dir = resource\foam\locations\town_Conceicao\port\
dir = resource\foam\locations\town_Douwesen\
dir = resource\foam\locations\town_Douwesen\port\
dir = resource\foam\locations\Town_FalaiseDeFleur\
dir = resource\foam\locations\Town_FalaiseDeFleur\port\
dir = resource\foam\locations\Town_FalaiseDeFleur\port2\
dir = resource\foam\locations\town_Greenford\
dir = resource\foam\locations\town_Greenford\port\
dir = resource\foam\locations\town_IslaMuelle\
dir = resource\foam\locations\town_IslaMuelle\port\
dir = resource\foam\locations\town_Oxbay\
dir = resource\foam\locations\town_Oxbay\port\
dir = resource\foam\locations\town_QC\
dir = resource\foam\locations\town_QC\port\
dir = resource\foam\locations\Town_Redmond\
dir = resource\foam\locations\Town_Redmond\Port\
dir = resource\models\ammo\
dir = resource\models\animals\
dir = resource\models\characters\
dir = resource\models\heads\
dir = resource\models\Islands\
dir = resource\models\Islands\Conceicao\
dir = resource\models\Islands\Douwesen\
dir = resource\models\Islands\FalaiseDeFleur\
dir = resource\models\Islands\IslaMuelle\
dir = resource\models\Islands\KhaelRoa\
dir = resource\models\Islands\KhaelRoa1\
dir = resource\models\Islands\Oxbay\
dir = resource\models\Islands\QuebradasCostillas\
dir = resource\models\Islands\Redmond\
dir = resource\models\items\
dir = resource\models\LowCharacters\
dir = resource\models\Ships\
dir = resource\models\Ships\Barque1\
dir = resource\models\Ships\Barque2\
dir = resource\models\Ships\Battleship1\
dir = resource\models\Ships\Battleship2\
dir = resource\models\Ships\Blackpearl\
dir = resource\models\Ships\Boat\
dir = resource\models\Ships\Brig1\
dir = resource\models\Ships\Brig2\
dir = resource\models\Ships\Caravel1\
dir = resource\models\Ships\Caravel2\
dir = resource\models\Ships\Corvette1\
dir = resource\models\Ships\Corvette2\
dir = resource\models\Ships\Fearless\
dir = resource\models\Ships\Fleut1\
dir = resource\models\Ships\Fleut2\
dir = resource\models\Ships\Frigate1\
dir = resource\models\Ships\Frigate2\
dir = resource\models\Ships\Frigate_sat\
dir = resource\models\Ships\Galeon1\
dir = resource\models\Ships\Galeon2\
dir = resource\models\Ships\Galeoth1\
dir = resource\models\Ships\Galeoth2\
dir = resource\models\Ships\Lugger1\
dir = resource\models\Ships\Lugger2\
dir = resource\models\Ships\Manowar1\
dir = resource\models\Ships\Manowar2\
dir = resource\models\Ships\Manowar_gub\
dir = resource\models\Ships\Pinnace1\
dir = resource\models\Ships\Pinnace2\
dir = resource\models\Ships\Schooner1\
dir = resource\models\Ships\Schooner2\
dir = resource\models\Ships\Sloop1\
dir = resource\models\Ships\Sloop2\
dir = resource\models\Ships\Tartane1\
dir = resource\models\Ships\Tartane2\
dir = resource\models\Ships\Xebec1\
dir = resource\models\Ships\Xebec2\
dir = resource\models\Ships\Yacht1\
dir = resource\models\Ships\Yacht2\
dir = resource\models\SwimGoods\
dir = resource\models\Tornado\
dir = resource\models\worldmap\
dir = resource\models\worldmap\counter\
dir = resource\models\particles\

