///////Change Log:
* Fixed left over code from sail colour upgrade (now fully removed) tested and all upgrades work as they should.
* Damage reductions for RTBL, crew are harder to kill, sail damage is reduced as is hull damage.
* Ship HP value's modified, trade ships like the Galleon, Flute etc have had their HP value lowered making them more vunrable in battle while large ships like the Battleship, MOW's etc have had their HP value's increased making them more difficult and a bigger threat.
* Cost for sleeping at the tavern increased slightly.
* 7 Character skill points added. 
* Leather and Sandlewood added as starting goods aboard your ship.
* Fixed maximum sail crew (in short this is the maximum amount of crew needed to reach full speed of the ship).
* Fixed crew sizes, dueto the sailing crew fix all ships crew sizes have been checked and redone to account for the sailing crew changes.
* Fixed some ships gunners and cannon crew value's was a little off.
* Fixed RTBL value's for all ships (value's for RTBL and COAS default was the wrong way around).
* Cannon and Culverin prices reduced.
* More characters gives specific starting ships and money.
* Ships sorted so they appear in all files in the same order as each other.
* Replced the crosshair with a new one.
* Replced the deck of cards and books with HD imagies. 
* New compass so you can see wind direction but no radar (realistic compass remains the same as it was in previous version).
* Spyglass 3, 4 and 5 edited so they will only be found on soldiers.
* Spyglass textures changed to wide screen.
* New interface changes, characters load out screen, nations relations icons as well as the nations shield icons and more.
* Nation specific ships, we had originally the Blackpearl, Cursed Duttchmen etc for the pirates but not many ships was made spacifically for other nations. We had the odd one or two, but that was all.
* Merchants on map updated, now each nations ships are specific to their nation.



/////To Be Don:
* More characters given starting ships.
* Testing ships nations specific ships to make sure no errors are given from them.


///Credits
* Harmsway
* TheBlackKnight
* Joe Dagger